
Tencent Games invites all game developers and enthusiasts to visit its booth and attend its sessions at GDC 2023.
#SOURCES TENCENT TIMI HONOR CALL DUTY SERIES#
The booth will showcase Tencent Games' latest game development tools, such as Game AIR, a platform for game AI development based on machine learning Artigician, a series of smart tools for art production and Anti-Cheat Expert, an anti-cheating product developed by Tencent Games CROS. The lineup includes many of Tencent Games' exciting titles, including Honor of Kings and Return to Empire from TiMi Studio Group, START Cloud Game, upcoming title Arena Breakout from Morefun Studio and Funcom's highly anticipated Dune: Awakening, as well as a presentation on the game development tool CloudFlow Pipeline and the CROS Game Engine developed by Tencent Games Common R&D and Operation System (CROS).Īt the Tencent Games booth, attendees can experience the power of game technology through the Digital Great Wall cloud game, a cultural heritage conservation project, using CROS Game Engine to create a cloud-based video game of the Great Wall in China. ($1 = 6.5619 Chinese yuan renminbi) (Reporting by Pei Li and Tony Munroe.The sessions will cover a wide range of topics, including machine learning, large-scale and cinematic rendering, next-generation mobile game development techniques, audio techniques, and efficiency tools for pipeline management.

Tencent, which has benefited from a surge in paying gamers, said last week its online games revenue rose 29% to 39.1 billion yuan in the fourth quarter. Tencent did not immediately reply to a Reuters request for comment. The sources declined to be identified because the information is not public. Aurora Studios Group, boosted by its Moonlight Blade Mobile title, contributed 3%, the people said. Of Tencent’s remaining gaming revenue last year, its Lightspeed and Quantum studio, the developer of PUBG Mobile, another top-grossing game, contributed 29%, the people said, while 26% was proceeds from publishing for other developers. Timi’s proceeds accounted for 40% of the game revenue, said the two people. Last week, Tencent reported 156.1 billion yuan ($23.79 billion) in overall online game revenues for 2020 but did not break down revenue for individual studios, which are run independently and compete with each other. This advertisement has not loaded yet, but your article continues below. Such games feature long sessions and in-depth storytelling or battles, with some including multiplayer online role-playing or online battle arenas. Many major studios are turning to Tencent for support to convert their “hardcore” desktop or console games to mobile.

Tencent aims eventually to derive half its game revenue from overseas, from 23 percent in the fourth quarter of 2019, the most recently available figure. Tencent is building studios overseas, including one for Timi and one for Lightspeed and Quantum, both in Los Angeles, with the goal of creating content with original intellectual property that has global appeal.
#SOURCES TENCENT TIMI HONOR CALL DUTY MOVIE#
In a recruitment notice last month, a Timi engineer wrote that the company aims to create a new AAA game that resembles the virtual community from the movie Ready Player One, and will “compete head-to-head against big powers from Japan, Korea, Europe and U.S.” The next issue of Financial Post Top Stories will soon be in your inbox. If you don't see it, please check your junk folder.
